THE COSTS are astronomical. By itself the entry fee for the video game media form itself is $129 for the cheapest system, being the Nintendo DS, available. Then each game thereafter can cost anything between $20-$80.
Video games have always been looked as something juvenile and to be grown out of. A waste of time is what others say, twiddling their thumbs and saying "no good" in disapproval. And they're right in every sense. The innumerable hours wasted grinding away levels in some Midgar, stealing ethers from wolves (which just makes absolute sense, because everyone knows wolves carry bottles), pressing the same buttons, issuing the same commands as vegetation sets in and the rad beams off the screen.
The story sucks almost half the time. Its always some badly translated half-baked plot to attain power to make a notorious villain into a god-like nemesis. Stories of love that make absolutely no sense to the rationally minded, convoluted plots overfilled with characters, its just crap!

But, that's everything gamers love.
Vegetation is like a drug and gamers just cannot get away from it. The power high and the complete sense of separation can't be found anywhere but with games. Mowing down rows of goblins with walls of fire, endless slash n' hack combos, cinematic actions scenes that rival blockbusters, it the fantastical escapism only games offer.
The bullshit stories that can't be found in movies or tv. The cost of a big budget movie ranges from $80-100 million and games a quarter of the cost, averaging from $20-25 million. Developers and producers are willing to take more risks based on economics alone, risks that create narratives unique to games.